Question, why does Steam seem to have the 1.0 of this game and at a cheaper price while itch.io has an Early Access build and the price for this Early Access build is two dollars more then the full release on Steam.
Hello, thanks for the question, as with my previous game Xenomarine, the full version of the game will be pay to play when it is released, but the Demo will continue to be available to free. Both versions will receive updates.
This demo is really polished. I don't think I have noticed any bugs or glitches in the game. This game overall is really fun. I like the real time battle kind of gameplay and the amount of branching upgrade paths I can take. The game's graphics is really good too! It was a very enjoyable experience and I can't wait for the full release! I hope development is going well!
Hey there, thanks for the review! I think you're right that the issues you mention are general ones for roguelike games, which are often designed more around progression mechanics than narrative, but I will definitely bear your thoughts in mind as I develop the narrative, as my aim is to also make story and characters engaging in their own right.
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Question, why does Steam seem to have the 1.0 of this game and at a cheaper price while itch.io has an Early Access build and the price for this Early Access build is two dollars more then the full release on Steam.
You're right, full release coming to Itch very soon along with a reduced price.
This looks very cool!
This is really well made! good job, can't wait to see more!
Holy shit this looks so fucking cool
Are you planning to make this pay to play in the future?
Hello, thanks for the question, as with my previous game Xenomarine, the full version of the game will be pay to play when it is released, but the Demo will continue to be available to free. Both versions will receive updates.
Thank you!
This demo is really polished. I don't think I have noticed any bugs or glitches in the game. This game overall is really fun. I like the real time battle kind of gameplay and the amount of branching upgrade paths I can take. The game's graphics is really good too! It was a very enjoyable experience and I can't wait for the full release! I hope development is going well!
Very polished game! Picard would appreciate
Hi! I've played Relic Space and write a "small review" on my blog, hope to get you motivated to let Relic Space become even better: https://randomtower.blogspot.com/2021/12/relic-space-review.html
Hey there, thanks for the review! I think you're right that the issues you mention are general ones for roguelike games, which are often designed more around progression mechanics than narrative, but I will definitely bear your thoughts in mind as I develop the narrative, as my aim is to also make story and characters engaging in their own right.
cool, if you have resource open a little bit on mods on this side can help too